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But I need them to be imported into a single sprite. So let’s say that I need to import all these spritesĪs you can see, all these images have different width and height. If you don’t have it, go get the windows binary and install it. ![]() To fix this, I use a command like utility called ImageMagick. Specifically, if the images have different sizes (width and height), the sprite size will be equal to that of the largest image, but all the other images will be imported stretched to fill the canvas (effectively ruining the sprite). ![]() ![]() When you try to import multiple images into a single sprite in GameMaker Studio 2, you could end up with unexpected results.
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